Completed Video Games 2017

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Completed Video Games 2017

Post by bomaye on Thu Jun 29, 2017 7:22 pm

1) Mario Kart 8 Deluxe (Nintendo Switch) -45 Hours

Unlocked the Gold Glider, something I didn't do in the Wii U version (they halved the unlock amount for 10k to 5k, I was just over 3k when I finished triple-starring all the Grand Prix races. Overall MK8 is definitely a better game on the Switch than the Wii U because of the double item boxes, but I probably lost interest in the multiplayer about 1000 coins ago. Battle mode being back is cool but I quickly lost interest in it (wasn't very good at it). Mostly did my online play in races, which is fun up until you start hitting the 1000-2000 mark, then things get too srs business. Finished with 280 races, 63 1st Place finishes, 42 Seconds, 37 Thirds, and 8 rounds of battle mode with 1 each of a 1st/2nd/3rd place finishes.
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Re: Completed Video Games 2017

Post by Enail on Sat Jul 15, 2017 11:06 pm

Played Undertale, found it compelling enough to play again for a different ending, just finished the second round. Very interesting, surprisingly moving, and I think it's the kind of game that stays with you. I'd definitely recommend it.
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Re: Completed Video Games 2017

Post by KMR on Sun Jul 16, 2017 8:51 pm

On opposite ends of the time-investment spectrum: I finished Persona Q (3DS), which took 80+ hours, then played through Transistor (PC), which only took 5 hours.

I'd never played a Persona game before, and my brother was watching Let's Plays of Persona 5 and thinking it'd be up my alley, but since I don't play big consoles anymore, I recommended he get me whatever Persona game was on the DS for my birthday. Turned out that Persona Q isn't a traditional Persona game, but rather a cross between a Persona game and an Etrian Odyssey game, with EO gameplay but using Persona characters and theming. Since I love the Etrian Odyssey series, this game was a great find, and I got to get a bit of a glimpse into what the Persona games are like too, so that was pretty cool.

Transistor was a great experience. I wasn't a big fan of the combat system (although the skill system had a lot of neat ideas) but the game was short enough that it didn't bother me too much. The main focus of the game, however, was on the narrative/atmospheric/emotional experience and it absolutely delivered.
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Re: Completed Video Games 2017

Post by bomaye on Sat Aug 05, 2017 8:57 am

2) Splatoon 2 (Switch) 40ish hours

100%ed single player. 30ish levels including boss-levels, a secret map in non-boss levels and on each world-screen, a secret wrench in every level, and then beat every level a total of 9 times, once each for each type of weapon. Probablyyyyyy wasn't worth it, but I did it anyways <_<

Compared to Splatoon 1, it's maybe more like an expansion pack? The two games are a ton alike, just Splatoon 2 has more of everything (especially in single player, being able to use every weapon in it was cool), though 2 did remove some of my favourite super-weapons from the multiplayer mode and replaced them with weaker/nerfed weapons that don't quite have the same effect.
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Re: Completed Video Games 2017

Post by bomaye on Tue Aug 22, 2017 10:45 am

3) Ultra Street Fighter 2

Technically I've probably beaten it like 40-50 times <_<

I beat it on Normal with every character and watched their endings, beat the Buddy Battle a few times and beat the game a few more times with a few characters to unlock titles. Each character has about 5 titles to unlock (Beat the Game, Beat Akuma, Beat Buddy Battle, Win a Round of every fight with a Super Move, Win a Round of Every fight without taking damage). I'm gonna see how many titles I can unlock without driving myself nuts doing it.

4) Sonic Mania (Switch)

This game doesn't fuck around, both as an homage-type Sonic game to the Genesis (perfectly replicates the style), and how hard I found it. I think only Sonic 1 gave me this kind of difficulty. Was annoyingly hard (and in some ways, continues to be with unlocking things). Some of those levels and new stuff added in were cool as fuck though. Did it on a Sonic and Tails playthrough, might beat it again on a Knuckles playthrough
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Re: Completed Video Games 2017

Post by bomaye on Tue Aug 22, 2017 5:36 pm

5) Fast RMX (Switch)

Sort of like F-Zero. Technically I beat it because I unlocked the end credits, but that was just one mode on on the easiest setting (and even then, I only placed top 3 in every cup, didn't #1 them all). Fun early on, but the rubber-banding in this game even in the later stages of easy-mode is awful, really feels like the AI is straight up cheating to maintain its position (and #1 and #2 usually pull about a quarter of the track ahead with no real way to catch up unless you race perfectly as far as I know). Might play Time Attack/Time Trials a little bit more.
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Re: Completed Video Games 2017

Post by nearly_takuan on Tue Aug 29, 2017 7:44 pm

This is making me want to go ahead and buy a Switch now even though money's not the most available at present. And, of all things, a Sanic game for it.

My partner recently unlocked every single kart component and every "sticker" on the Wii U MK8. And she has at least a one-star gold trophy in all twelve 200cc cups.

I held off on getting Stukov as a commander in StarCraft 2 co-op, but he was included in the SC Remastered release, so now I have all the commanders and they're all level 15.

In a similar vein, my Marvel Puzzle Quest roster is currently missing Classic Doc Ock, Netflix Daredevil, Civil War Steve, Old Man Logan, Bag-Man, and various one-stars who weren't Juggernaut or Yelena. That's it. All two and three star characters are Champions except for the new Netflix Elektra, and all four star characters are available if not necessarily good. Very excited for Lockjaw coming out soon, but I really hope a yellow Reed Richards cover will show up somehow by next week...

I caught 'em all in Pokemon Moon, but then a friend of mine who was trying to do the same lost his 3DS with Pokemon inside. He just wanted the destination anyway, while I favor the journey... So I gave him my cartridge, he bought me Pokemon Sun, and then I caught them all again.
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Re: Completed Video Games 2017

Post by bomaye on Thu Nov 16, 2017 2:12 am

Destroyed the shit out of Mario Odyssey. 70 hours, collected everything, bought every costume, found every Moon, maxed out the Moon total, and then maxed out the coin total. To the max.

Mario 64 is probably going to get the eternal nostalgia goggles as the best 3D Mario game ever, but Odyssey is the real GOAT 3D Mario game. So much to fucking find, cosplaying, MUSIC. Like I fucking want more, now.
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Re: Completed Video Games 2017

Post by bomaye on Tue Nov 21, 2017 7:39 pm

I "beat" Zelda Breath of the Wild (Switch) in that I got to the end credits. I was doing pretty good with completing sidequests and that kind of business but then I was sort of falling into my regular trap where I try to go completionist before completing the game and getting aggravated by it rather than enjoying the game and then doing completion stuff afterwards, so I skipped most of my fourth area's quests, didn't explore large sections of the map, and just beat the game. Ended up with 200 someodd Korok Seeds (apparently there's hundreds more), almost 90 Shrines (100ish in the game from what I've heard).

This is an amazing game if you love exploring vast landscapes and have a low attention span. Multiple times in the game I would say myself "to the next area!" and then I'd find a Korok Seed and "Oh what's that over there" and then my Shrine sensor would beep and then next thing I know I'd look at a clock and it was 5 hours later and I was somehow going the opposite direction of the way I meant to. The story was pretty cool too, it's a very melancholy game with a sense of regret and tragedy to it.

Things I didn't like was the material gathering and cooking because I generally don't like crafting or cooking systems in games in general (I really miss the old school "enemies drop hearts), and I found the bosses to be disappointing. I was much more scared shitless whenever I'd run into a mini-boss in the game because those actually played into the larger world rather than just some segmented dungeon area, and I felt like a conquering warrior whenever I put down a mini-boss (there are still mini-bosses where if I happen to see them on the map, I go "Oh fuck me" because I know they're going to wipe out my food stores with all the healing I'm going to have to do) whereas a boss just felt like a thing I had to do to get further into the game's main story.

Also picked up a PS4 and the Uncharted collection. Beat Uncharted 1: Drake's Fortune the other night and popped a bunch of trophies on it.

I mostly had fun with the game. It's sort of Indiana Jones meets Tomb Raider, which is funny because the Tomb Raider reboot heavily copied Uncharted's formula and was the better for it. I did play the Tomb Raider reboot before getting to Uncharted, so I sort of had to keep myself in check with the quibbles I had with Uncharted (wasn't always sure what the game wanted me to do, the path-finding and directional controls were a little so-so, I accidentally killed myself the first time someone threw a grenade at me because I ran into the grenade expecting to be able to throw it back and then go blown up because you can't do that in the game Lurking/sketchy).

There was a point in the game where the story sort of lost me, and I was kind of surprised that I had never heard of this before considering how old these games are but the

Spoiler:

zombies really turned me off. It felt like a goofy but realistic B-movie setting and then the zombies happened and felt lame and something the game didn't need at all.

Psychologically speaking, this game was also kind of goofy especially compared to how shockingly realistic (for a video game at least) Tomb Raider handled things (spoilers for both ahead)

Spoiler:

Tomb Raider made a point of Lara growing as a killing machine. At the start, she was scared and panicky and desperately trying to survive (I'm pretty sure there was an implied rape threat early on) and her friends and the people she came to the island with were killed or presumed dead. She was shocked at her first kill, and I think especially shocked at how easy it was. By the latter half of the game, she's telling them to fucking run because she's going to kill them all. And then the sequel trailer at least, Rise of the Tomb Raider, showed her trying to get psychiatric help for fucking PTSD and completely failing because she ran back to Tomb Raiding.

Uncharted of course ignores all of that. Nathan Drake kills hundreds of dudes without thinking twice, cracks jokes, seemingly has no problems at all with it. The documentary cameragirl Elena even gets in on the murdering fun, having zero problem getting into the murder double digits, flirting and wise-cracking with Nathan as if their little adventure is nothing.

Actually I think I just hyped myself on replaying the Tomb Raider reboot, and there's a definitive edition for PS4... but I'm also way interested in seeing how Uncharted refined the formula too Lurking/sketchy
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