Metal Gear Solid Watch-along
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Metal Gear Solid Watch-along
Just in case anyone else wants to jump aboard.
On youtube, someone's spliced together the cutscenes and some cinematized gameplay of the Metal Gear Solid games to make coherent (LOL) movies of each. Me and Enail are going to attempt a watch-along. Each "movie" is about 4 hours long, but I'm going to throw timestamps and indicators on each up to cut it up into about 20ish minute segments so it's kind of digestible like a weekly anime is. MGS1 should come out to 12-14 episodes depending on which version we watch.
Things to know about the watch-along:
- These games are set in the real world, but also have highly camp-y features.
- Generally, each game is about a single soldier sneaking into a highly fortified base to destroy the titular Metal Gear, a bipedal mech with the ability to launch nuclear warheads, and the various political conspiracies and insurrections surrounding the building of these Metal Gears.
- The thing that may make this difficult to watch is that while this was among the first cinematic video games on console, it was still early enough that they had to rely on a lot of talking head conversations. However the voice acting is among the best and most distinctive in video games that I've seen, and this is coming from someone who doesn't generally like English voice acting.
- The other thing is that MGS1's graphics are blocky and awful. The later games have aged much better. There IS the option to watch The Twin Snakes version. Twin Snakes was a remake of MGS1 using MGS2's engine, released on the Gamecube. The graphics are much better, the music is worse, the voice acting is slightly different (in particular, one character loses her Chinese immigrant accent and instead sounds fully American) and the cutscenes are much more Matrix-y and over the top (sort of a canon explanation is that MGS1 is what actually happened, MGS The Twin Snakes is the spoken legend of what happened). Twin Snakes is about an hour longer.
Things to know about Metal Gear Solid 1:
MGS1 is the third game in the series, the previous two being Metal Gear and Metal Gear 2: Solid Snake, both for the MSX2 home computer. We're not gonna be watching those, and generally most people did not play them before MGS1, but MGS1 did include documents on the menu screen informing you of what happened in the previous missions. I'll sum them up quickly with need-to-know things here.
Metal Gear 1: aka Operation Intrude N313. Takes place in 1995, released in real life in 1987. The west discovers a secret fortified base called Outer Heaven (remember this name) in South Africa, a burgeoning nation built by a "legendary mercenary" that was purported to be building weapons of mass destruction. The Elite special forces unit Foxhound sends top agent Frank Jaeger, code-named Gray Fox to infiltrate the base and discover the truth. Contact is lost with him, and a second agent, rookie Solid Snake, is sent in by the eye-patch wearing commander of Foxhound, Big Boss (think older Sean Connery), to discover what happened to Gray Fox.
Ultimately, Snake discovers the existence of Metal Gear, rescues Gray Fox and finds out that the legendary mercenary in question is actually Big Boss himself, who was feeding Snake false information in the hopes that he can cover up his activities. He was using military intelligence and access to military funding to build up Metal Gear and Outer Heaven and turn it into a world superpower.
Snake destroys Metal Gear, seemingly kills Big Boss, and escapes the self-destruction of Outer Heaven with Gray Fox and other rescued hostages.
Metal Gear 2: Solid Snake: Takes place in 1999, released in real life in 1990. Oil wells the world over finally dry up and a massive oil crisis hits Earth. A Czech scientist invents a formula that uses algae to create an oil substitute, but he is kidnapped by soldiers from Zanzibarland, a breakaway republic of the Soviet Union (whoops, just barely missed that collapse). A retired Solid Snake is brought back into action by Roy Campbell, the new commander of FOXHOUND, and his former drill instructor and survival teacher, Kaz Miller.
Snake infiltrates Zanzibarland and quickly discovers that they have a Metal Gear, piloted by a now heel-turned Gray Fox, Big Boss is still alive and still trying to fuck up the world, and basically everyone who survived Metal Gear 1 has somehow turned evil because the world shunned and hated them upon their return.
Snake does his thing, destroys Metal Gear and fist-fights Gray Fox in a minefield like men do and kills him, but not before Gray Fox explains that he owes his life to Big Boss. Snake confronts Big Boss, who wanted to create endless war to provide a home for soldiers like both of them, and tells him that one of them will die and the other will go on inevitably living out their days as a soldier. Snake seemingly kills Big Boss for good with a makeshift flamethrower built out of a lighter and an aerosol can, escapes Zanzibarland
Metal Gear Solid 1: Set in 2005, released in real life in 1998. Retired again and living as a musher and dog breeder in Alaska, Solid Snake is pulled out of retirement by Colonel Roy Campbell. Special Forces Unit Foxhound has gone rogue, kidnapping two VIP hostages and capturing Shadow Moses Island, a nuclear weapons disposal base located in the Fox Archipelago off the coast of Alaska. Calling themselves "The Sons of Big Boss", they're threatening to use one of the Nukes in 24 hours unless the American government hands over $1 billion... and the remains of Big Boss. Snake's mission is infiltrate Shadow Moses, rescue the hostages and neutralize the commander of Foxhound, a man known by the codename "Liquid Snake." He's assisted over codec by Roy Campbell, a returning Kaz Miller, medical specialist Naomi Hunter, data analyst and tech genius Mei Ling, and nuclear weapons specialist and activist Nastasha Romanenko.
I'll post the first one sometime on Thursday.
On youtube, someone's spliced together the cutscenes and some cinematized gameplay of the Metal Gear Solid games to make coherent (LOL) movies of each. Me and Enail are going to attempt a watch-along. Each "movie" is about 4 hours long, but I'm going to throw timestamps and indicators on each up to cut it up into about 20ish minute segments so it's kind of digestible like a weekly anime is. MGS1 should come out to 12-14 episodes depending on which version we watch.
Things to know about the watch-along:
- These games are set in the real world, but also have highly camp-y features.
- Generally, each game is about a single soldier sneaking into a highly fortified base to destroy the titular Metal Gear, a bipedal mech with the ability to launch nuclear warheads, and the various political conspiracies and insurrections surrounding the building of these Metal Gears.
- The thing that may make this difficult to watch is that while this was among the first cinematic video games on console, it was still early enough that they had to rely on a lot of talking head conversations. However the voice acting is among the best and most distinctive in video games that I've seen, and this is coming from someone who doesn't generally like English voice acting.
- The other thing is that MGS1's graphics are blocky and awful. The later games have aged much better. There IS the option to watch The Twin Snakes version. Twin Snakes was a remake of MGS1 using MGS2's engine, released on the Gamecube. The graphics are much better, the music is worse, the voice acting is slightly different (in particular, one character loses her Chinese immigrant accent and instead sounds fully American) and the cutscenes are much more Matrix-y and over the top (sort of a canon explanation is that MGS1 is what actually happened, MGS The Twin Snakes is the spoken legend of what happened). Twin Snakes is about an hour longer.
Things to know about Metal Gear Solid 1:
MGS1 is the third game in the series, the previous two being Metal Gear and Metal Gear 2: Solid Snake, both for the MSX2 home computer. We're not gonna be watching those, and generally most people did not play them before MGS1, but MGS1 did include documents on the menu screen informing you of what happened in the previous missions. I'll sum them up quickly with need-to-know things here.
Metal Gear 1: aka Operation Intrude N313. Takes place in 1995, released in real life in 1987. The west discovers a secret fortified base called Outer Heaven (remember this name) in South Africa, a burgeoning nation built by a "legendary mercenary" that was purported to be building weapons of mass destruction. The Elite special forces unit Foxhound sends top agent Frank Jaeger, code-named Gray Fox to infiltrate the base and discover the truth. Contact is lost with him, and a second agent, rookie Solid Snake, is sent in by the eye-patch wearing commander of Foxhound, Big Boss (think older Sean Connery), to discover what happened to Gray Fox.
Ultimately, Snake discovers the existence of Metal Gear, rescues Gray Fox and finds out that the legendary mercenary in question is actually Big Boss himself, who was feeding Snake false information in the hopes that he can cover up his activities. He was using military intelligence and access to military funding to build up Metal Gear and Outer Heaven and turn it into a world superpower.
Snake destroys Metal Gear, seemingly kills Big Boss, and escapes the self-destruction of Outer Heaven with Gray Fox and other rescued hostages.
Metal Gear 2: Solid Snake: Takes place in 1999, released in real life in 1990. Oil wells the world over finally dry up and a massive oil crisis hits Earth. A Czech scientist invents a formula that uses algae to create an oil substitute, but he is kidnapped by soldiers from Zanzibarland, a breakaway republic of the Soviet Union (whoops, just barely missed that collapse). A retired Solid Snake is brought back into action by Roy Campbell, the new commander of FOXHOUND, and his former drill instructor and survival teacher, Kaz Miller.
Snake infiltrates Zanzibarland and quickly discovers that they have a Metal Gear, piloted by a now heel-turned Gray Fox, Big Boss is still alive and still trying to fuck up the world, and basically everyone who survived Metal Gear 1 has somehow turned evil because the world shunned and hated them upon their return.
Snake does his thing, destroys Metal Gear and fist-fights Gray Fox in a minefield like men do and kills him, but not before Gray Fox explains that he owes his life to Big Boss. Snake confronts Big Boss, who wanted to create endless war to provide a home for soldiers like both of them, and tells him that one of them will die and the other will go on inevitably living out their days as a soldier. Snake seemingly kills Big Boss for good with a makeshift flamethrower built out of a lighter and an aerosol can, escapes Zanzibarland
Metal Gear Solid 1: Set in 2005, released in real life in 1998. Retired again and living as a musher and dog breeder in Alaska, Solid Snake is pulled out of retirement by Colonel Roy Campbell. Special Forces Unit Foxhound has gone rogue, kidnapping two VIP hostages and capturing Shadow Moses Island, a nuclear weapons disposal base located in the Fox Archipelago off the coast of Alaska. Calling themselves "The Sons of Big Boss", they're threatening to use one of the Nukes in 24 hours unless the American government hands over $1 billion... and the remains of Big Boss. Snake's mission is infiltrate Shadow Moses, rescue the hostages and neutralize the commander of Foxhound, a man known by the codename "Liquid Snake." He's assisted over codec by Roy Campbell, a returning Kaz Miller, medical specialist Naomi Hunter, data analyst and tech genius Mei Ling, and nuclear weapons specialist and activist Nastasha Romanenko.
I'll post the first one sometime on Thursday.
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Enail- Admin
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Re: Metal Gear Solid Watch-along
Most of that stuff will be explained over the course of the game itself, that's there for reference if it's needed.
I guess cliffnotes/important version
Big Boss was the leader of special forces unit Foxhound that Solid Snake/the main character was part of but BB was secretly a bad guy who started two international incidents and Snake beat him both times, killing him the last time
Gray Fox was Snake's friend who turned on him and died
Metal Gear is a mecha with a nuke that can tip the balance of political power
Outer Heaven and Zanzibarland were the two previous missions
The new Foxhound has gone rogue and are demanding lots of money and Big Boss' remains or they'll nuke things
A few of the support crew have been around before
I guess cliffnotes/important version
Big Boss was the leader of special forces unit Foxhound that Solid Snake/the main character was part of but BB was secretly a bad guy who started two international incidents and Snake beat him both times, killing him the last time
Gray Fox was Snake's friend who turned on him and died
Metal Gear is a mecha with a nuke that can tip the balance of political power
Outer Heaven and Zanzibarland were the two previous missions
The new Foxhound has gone rogue and are demanding lots of money and Big Boss' remains or they'll nuke things
A few of the support crew have been around before
bomaye- Posts : 3069
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Re: Metal Gear Solid Watch-along
Aight, here we go with trying it out. We're gonna watch The Twin Snakes version because better graphics, the intro is more well-done cinematically and there's an added briefing segment at the beginning that's a bit dry but adds a lot of instructional manual context that the original didn't
Episode 01: Go to the 00:20:00 mark, if you see a black man, you've gone too far.
Episode 01: Go to the 00:20:00 mark, if you see a black man, you've gone too far.
bomaye- Posts : 3069
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Re: Metal Gear Solid Watch-along
Between the elderly graphics and feeling like a generic stealth/shooter but without the gameplay to keep it interesting, I'm finding it a pretty hard watch so far. Though, I suppose the setup stage is automatically going to be a little slow, so maybe it'll pick up. The dialogue's really not seeming like it's going to hold up to non-game standards, though.
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Re: Metal Gear Solid Watch-along
This "episode" starts the ball rolling, you should probably have a good idea if you want to keep on going by the end of "Episode 3"
Episode 2 00:20:00-00:38:04 (a few seconds after the word "Draw" and then the scene transitions to gameplay)
Episode 2 00:20:00-00:38:04 (a few seconds after the word "Draw" and then the scene transitions to gameplay)
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Re: Metal Gear Solid Watch-along
Getting more lively now that there's some of the weirder elements coming in and the over-the-top characters. Also, this shut-down's completely changed how I look at things, in the jail cell scene I was totally distracted by being impressed that they managed to get enough toilet paper for the prisoners in such a remote location
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Re: Metal Gear Solid Watch-along
Dat random heart attack, dat Revolver Ocelot (my fav character in the series)
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He really goes all-out as a character!
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Re: Metal Gear Solid Watch-along
Episode 3: 00:38:00 - 1:01:36 (the line to shut it off at is "After I open up the cargo door, I'll contact you")
Episode Note: There's a point in the episode where a character tells Snake to "look at the back of the package" for a codec number. It's not shown what that means because "the package" is actually the real life game box and the codec number is displayed in a screenshot on the back of the box.
Really good/edgy line that I liked a lot in that episode
Episode Note: There's a point in the episode where a character tells Snake to "look at the back of the package" for a codec number. It's not shown what that means because "the package" is actually the real life game box and the codec number is displayed in a screenshot on the back of the box.
Really good/edgy line that I liked a lot in that episode
- Spoiler:
"It's easy to forget what a sin is in the middle of a battlefield."
Also holy shit, that over the top action with the Cyborg Ninja
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Re: Metal Gear Solid Watch-along
- Spoiler:
- -that ninja action was pretty awesome
-It's weird that they used the real-life game box here, that seems so random! And then a regular video clip, too. I'm kind of not sure what to make of that.
-I was totally expecting the CEO guy to morph into a monster there
-Some of the interactions are agonizingly cheesy
-but I did like the "It's easy to forget what a sin is" line, it might be video-game edgy but I do kinda love videogame edgy sometimes. As soon as they said that I was like "that's the line."
I'm not totally into it, but I'm fine to keep going.
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Re: Metal Gear Solid Watch-along
Aight, just let me know when/if you don't want to keep going.
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Re: Metal Gear Solid Watch-along
Episode 4: 01:01:36-1:19:27 ("I'd rather not, but maybe that's what he wants" in a codec conversation is where it ends")
- Spoiler:
- Voice acting in the Tank/Raven part is pretty bad
- I think in the original PS1 version, you only hear the Cyborg Ninja massacring the dudes, you don't actually see it. Really cool additional scene
- "Just like my Japanese animes" is a pretty legendary line x)
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Re: Metal Gear Solid Watch-along
E4
- Spoiler:
-even a hint of flirtiness and the dialogue goes to a million% cheesy and a trillion% eye-rolling
-"just call me Deepthroat" But linking to Watergate is interesting
-the over-the-top-ness of Vulcan Raven popping out of a tank with a crow on his shoulder
-"send him a message," my first reaction was "oh no, he's trained the crow to poop on him!"
-punching puts out fires
-the scene where stealth ninja slaughters all the soldiers was pretty cool
-anime fans are pants-peeing losers, says the videogame. With anime-style art, no less.
-I appreciate how over-the-top they go about it, but like in the other show, I'm a little tired of characters who are all obsessed with fighting the best fighters for the sake of fighting, unless they've something more going on for it, like in Vinland Saga, where it felt more deeply based in the setting and was specific to characters' personalities
Some of the crazier stuff is quite fun, but I wouldn't say it really holds up to being a tv series.
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Re: Metal Gear Solid Watch-along
Episode 5: (01:19:27--01:39:08 Cut-off Line: "Make sure you're ready, okay?")
Note: There's an IRL FMV that skips a bit, it's not your youtube video doing it
Note: There's an IRL FMV that skips a bit, it's not your youtube video doing it
- Spoiler:
- "Alone? Are you an otaku too?"
- The curse of Nuclear Weapons. Grandfather on the Manhattan Project, Father born in the day Hiroshima's nuked, Hal helps build another nuke-capable Metal Gear
- "Using science for peace... that's only in anime." Holy shit, I forgot about that one
- Snake: THAT'S ENOUGH CRYING
- The Mario and Yoshi figurines in the background because Twin Snakes was only on Gamecube
- Snake awkwardly trying to make sure Otacon isn't about to drop dead via heart attack
- Ha, the "Japanimation" explanation splices in Zone of the Enders stuff, which was made after OG MGS but before MGS2, which Twin Snakes engine is based on. It also never came out on Gamecube, so it was in a weird way advertising PS2 games on Gamecube
- The only place he could meet Meryl alone... the women's bathroom
- They gave her psychotherapy to kill her interest in men, because that's how things go in the world of MGS
- Ey gurl, on the battlefield you never think about what's next
- She's not like other girls, guys (this stuff definitely did not age well, and this is the better version than the original)
- Snake likes her butt but he's into her Desert Eagle more
- Mantissssssssssss
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E5
- Spoiler:
-I find it weird when they've suddenly got real-life video clips stuck in there, like "wait, is that what people are supposed to look like?" after being immersed in game graphics
-I like the way they use real-world connections like having the engineer's grandfather have worked on the Manhattan project, it works pretty well to help give weight to some things that could otherwise feel a lot more like action-movie cardboard threats/moral issues rather than real ones.
-"I don't need you, I just need your brain," the tone he said it, I was half-expecting him to take out a saw and try and take the brain without the person
-Snake suddenly expecting the engineer to drop dead
-Hearing "Japanime" makes me flashback like 20 years. Also, the bit where he's explaining his choice of code name seemed like one of those kids' show educational segments, like the game thought it was very important that we understand what Japanimation is.
-Mario looks very disapproving
-this game sure has a lot of science hate; it's harsher on the science side than on the military that directs it, and military doesn't get the totally scornful depictions, either.
-"I'm not like other girls"
-the personal self-reflection character development stuff doesn't work that well in such a time-limited, urgent scenario, makes the character seem excessively self-involved and trivial. Though, some of that is probably also just their general handling of women not exactly being the strongest (but honestly, I wouldn't have been surprised if it was worse, either, they try and disguise it more now but they don't always succeed that much better)
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Episode 06: (1:39:08-02:00:00, last thing you hear is "Now get out of here" and a codec ring)
- Spoiler:
- "I'm. Fine." Very believable
- Oh right, knocking Meryl's ass out
- The Psycho Mantis boss fight is one of the most memorable video game boss battles in that era's history for the fourth-wall breaking elements of it
- You do have a tranq gun but I think Psycho Mantis controlling Meryl can avoid that can avoid that
- When Psycho Mantis starts telling "You're a very good warrior" or whatever, those things he says changes based on how you play the game.
- When he "reads deeply into your soul", in the original PS1 game if you have Konami games on your memory card, he'll say things like "You like Castlevania, huh?!" On the Gamecube version he'll mention Nintendo games like Mario Sunshine if it's on your memory card.
- "Put your controller on the floor", that shit actually did work, they use the rumble functionality to make it seem like he's psychokinetically moving it
- One of the pictures turns into a singed skull when Mantis is throwing fire around
- And yeah, that controller socket thing was also real. You couldn't hit Mantis because he'd read your movements in the first-player controller port, switching to another port would disrupt his powers and then you could actually hit him
- Naomi getting a little petty
- "Gross!" Not very sensitive to the guy who just tried to make you kill yourself, Meryl
- Mantis: "You're different. You're not a sexual degenerate, Snake"
- Snake taking extra care to let his dying enemy say their piece and get their last wish
- "A name means nothing on the battlefield." Edgy Snake
- I think in the original version, the sniper fire happens a lot faster
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Re: Metal Gear Solid Watch-along
E6
- Spoiler:
-"I'm. Fine," she says, in the robotic way that people who are definitely not possessed always talk, staggering around in the "I've forgotten how limbs work, also I enjoy medieval folk-dance" way people whose bodies are definitely not being controlled by someone else always walk
-"please, make love to me", ooo, Psycho Mantis has a cruuush
-I'm like 95% sure he just said "that'sss it, you don't like turtles."
-Psycho Mantis's dramatic reveal in his fetish-gear outfit which shows off his tiny waist
-WHAT THE FUCK? Talking about how often he's saved?? (Also, I'd be super-embarrassed, I'm always being like "did I just save? Maybe I didn't? I'd better save again to be sure. Okay - but wait, did I actually save, or did I just think about saving? Better save again to be sure." The idea of having my videogame detect it and call me out for it is horrifying.)
-It's so creepy the way he talks to the player. And then Snake looking straight at the fourth wall and nodding, like the entirety of you playing the game is just following his commands to give him the commands to follow you
-the guy in the portrait getting burned
-Mantis helping Snake b/c he's the only person in the entire world who's not thinking about sex
-omg, this entire speech is nothing but how special (in an angstily-steeped-in-blood way) Snake is
-When Mantis is talking about reading Meryl's mind, I was expecting "you have a large..." to go in a completely different direction than "...place in her heart"
-his "large place" is getting bigger ...I don't think Mantis would have given me directions
-Giving him his last request and putting his mask on
-they're really hammering in that "i'm so special and angsty and alone but too manly to talk about it but everyone else is so fascinated by my special angst and how manly it is that they talk about it constantly because we can't let the player forget how tragically special and manly I am" thing
-the placement of that first dart made it look like Meryl's finding it awfully cold in here I may have the sense of humour of a 12-yr-old
-Now I feel guilty for laughing.
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Re: Metal Gear Solid Watch-along
Episode 7 : (02:00:00-02:22:31, last thing you hear is "Thanks." from a codec conversation)
- Spoiler:
- Naomi insinuating pretty hard that Snake has murder in his genes
- It doesn't really focus in on it, but when Snake returns to the tower to fight Sniper Wolf, Meryl's body is gone
- I like them kicking the pistol back and forth to get rid of it
- So a thing about Sniper Wolf and female soldiers like her in the series: yes the overly-sexual design is because it's a male nerd fanbase Kojima is very much about that, but I can also make the in-universe excuse for it because characters in the series are very Japanese in maximizing their soldierness, using every advantage they can on the battlefield to win, and sex is a weapon female soldiers can utilize on the male-dominated battlefield, both as a distraction and as a way of getting their opponents to underestimate them. Basically if you see boobs, be wary
- The soldier goes to knock out Snake in one hit like a badass and it doesn't work right away
- Liquid Snake saw action in Desert Storm as a teenager, badass
- "I have a twin?!" The Twin Snakes :3
- Sons of Big Boss
- A possible spy in Foxhound
- "What killed "Baker and Octopus." Decoy Octopus is dead and we haven't seen him yet
- Ocelot sticks out his cheek for a kiss, Sniper Wolf rejects him ;_;
- Just tell Snake where his shit is why don't you, Ocelot
- Fucking Ocelot dramatically points at Snake with his stump and then realizes his hand is gone and switches to the good hand, fuck
- And then he fucking twirls his Revolver, drops it, picks it back up quickly like nothing happened to maintain the drama, this is why he's my favourite
- Les Enfants Terribles Project
- The guy who had the heart attack at the beginning of the game, but covered in maggots and decomposing
- Campbell still lying to Snake even though he said earlier he'd tell him the truth
- And they're holding back something about Big Boss' remains
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Re: Metal Gear Solid Watch-along
E7
- Spoiler:
-a tendency to murder is in his genes so he can't possibly do something selfless
-trying to knock him out and it takes forever to take
-when are we gonna meet Gaseous Snake?
-Liquid Snake has a great voice (though, if they're so identical, shouldn't their voices be similar?)
-I love how unconcerned they sound about an invisible ninja who's killed 8 people, they talk like it's a squirrel that's gotten in and chewed up some documents
-Sniper Wolf and Revolver Ocelot's dynamic made me lol
-"too bad I was sleeping alone." I-is Snake hitting on Revolver Ocelot?
-having to use the wrong hand, and then dropping the gun in the middle of his fancy spin
-Ewww! But rapidly decomposing and all the blood drained out, seems a little suspicious given that there's some kind of secret about the big boss guy's remains. Though, I guess it'd be suspicious either way.
bomaye wrote:
- Spoiler:
So a thing about Sniper Wolf and female soldiers like her in the series: yes the overly-sexual design is because it's a male nerd fanbase Kojima is very much about that, but I can also make the in-universe excuse for it because characters in the series are very Japanese in maximizing their soldierness, using every advantage they can on the battlefield to win, and sex is a weapon female soldiers can utilize on the male-dominated battlefield, both as a distraction and as a way of getting their opponents to underestimate them. Basically if you see boobs, be wary
- Spoiler:
You should always be wary if you see boobs regardless, who knows what they're up to
The whole "it's a ruthless technique for distraction" is the oldest justification in the books, but actual/historical successful female fighters, Japanese or otherwise, have basically never used boobs in actual battle situations (and that's including Vietnamese rebel leader Trieu, in spite of the fact that legends claimed she was a giant woman with boobs three feet long (though, she was only supposed to be nine feet tall, that's like a regular-sized women having 2-foot long boobs, so I think whoever wrote those legends may have not been too good at measurements and anatomy) But in this game, given that Liquid Snake took his whole shirt off, must just be really hot in there .
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Re: Metal Gear Solid Watch-along
Enail wrote:E7bomaye wrote:
- Spoiler:
So a thing about Sniper Wolf and female soldiers like her in the series: yes the overly-sexual design is because it's a male nerd fanbase Kojima is very much about that, but I can also make the in-universe excuse for it because characters in the series are very Japanese in maximizing their soldierness, using every advantage they can on the battlefield to win, and sex is a weapon female soldiers can utilize on the male-dominated battlefield, both as a distraction and as a way of getting their opponents to underestimate them. Basically if you see boobs, be wary
- Spoiler:
You should always be wary if you see boobs regardless, who knows what they're up to
The whole "it's a ruthless technique for distraction" is the oldest justification in the books, but actual/historical successful female fighters, Japanese or otherwise, have basically never used boobs in actual battle situations (and that's including Vietnamese rebel leader Trieu, in spite of the fact that legends claimed she was a giant woman with boobs three feet long (though, she was only supposed to be nine feet tall, that's like a regular-sized women having 2-foot long boobs, so I think whoever wrote those legends may have not been too good at measurements and anatomy) But in this game, given that Liquid Snake took his whole shirt off, must just be really hot in there .
- Spoiler:
I never meant it in a realistic sense. IRL as far as I know historically, they tried to hide and downplay their womanliness and come off as younger or effeminate boys because their fellow male soldiers don't want them there in the first place and enemy combatants are absolutely going to rape them if they get captured because raping and pillaging was part of the "reward" for the grunts of a successful campaign anyways). It's just that it's how it seems to work in MGS' universe, where every character is obsessive about their weird twist on battle and soldiering to the smallest detail (acks I just remembered there's one who doesn't, but she's also not crazy like most of the bosses are)
bomaye- Posts : 3069
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Re: Metal Gear Solid Watch-along
bomaye wrote:
- Spoiler:
I never meant it in a realistic sense. IRL as far as I know historically, they tried to hide and downplay their womanliness and come off as younger or effeminate boys because their fellow male soldiers don't want them there in the first place and enemy combatants are absolutely going to rape them if they get captured because raping and pillaging was part of the "reward" for the grunts of a successful campaign anyways).
- Spoiler:
- There was a sort-of one I didn't think of, either Mary Reade or Anne Bonny, one of the big female pirates, can't remember which, used to whip out a boob immediately before dealing a final blow so they'd know it was a woman that killed them. But that's not so much about the sexy distraction, so it's only sort of relevant.
- Spoiler:
It's just that it's how it seems to work in MGS' universe, where every character is obsessive about their weird twist on battle and soldiering to the smallest detail (acks I just remembered there's one who doesn't, but she's also not crazy like most of the bosses are)
- Spoiler:
- A not-crazy boss honestly sounds like a bit of a disappointment in this game! I think it's one of those things that works better if you don't try and make a reason for it, it's just the over-the-top old school kind of thing that's part of the vibe of a game like this. It'd be cool if some of the female bosses had different kinds of weird battle obsessions like the other ones do, though.
Enail- Admin
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Re: Metal Gear Solid Watch-along
Enail wrote:bomaye wrote:
- Spoiler:
I never meant it in a realistic sense. IRL as far as I know historically, they tried to hide and downplay their womanliness and come off as younger or effeminate boys because their fellow male soldiers don't want them there in the first place and enemy combatants are absolutely going to rape them if they get captured because raping and pillaging was part of the "reward" for the grunts of a successful campaign anyways).
- Spoiler:
There was a sort-of one I didn't think of, either Mary Reade or Anne Bonny, one of the big female pirates, can't remember which, used to whip out a boob immediately before dealing a final blow so they'd know it was a woman that killed them. But that's not so much about the sexy distraction, so it's only sort of relevant.
Holy shit
- Spoiler:
It's just that it's how it seems to work in MGS' universe, where every character is obsessive about their weird twist on battle and soldiering to the smallest detail (acks I just remembered there's one who doesn't, but she's also not crazy like most of the bosses are)
- Spoiler:
A not-crazy boss honestly sounds like a bit of a disappointment in this game! I think it's one of those things that works better if you don't try and make a reason for it, it's just the over-the-top old school kind of thing that's part of the vibe of a game like this. It'd be cool if some of the female bosses had different kinds of weird battle obsessions like the other ones do, though.
She's not in this game, but I'll let you know who it is if we continue after this :p
bomaye- Posts : 3069
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Re: Metal Gear Solid Watch-along
Episode 8: (02:22:31-02:41:19, last words you'll hear is "Don't Shoot", it's right near the beginning of a cutscene)
- Spoiler:
- Press the surrender button to submit
- Don't worry, it'll feel good
- Ay gurl, talk to me
- Snake killed his dad, BIG BOSS
- "And you were able to kill him, knowing that?" "Yup." One of my favourite Snake lines/moments tbh.
- D'awww, Snake still thinks of Colonel Campbell as a friend
- Gray Fox was his friend too. Basically if you're cool with Snake, he'll probably kill you at some point.
- "Was is no reason to end a friendship."
- So this conversation here, sort of romanticizing mercenary and professional conflict, Snake killing one of his only friends in Gray Fox not because they hated each other but because they were just on opposing sides is one of the core themes of Metal Gear Solid. Sort of the tragedy of having to live that way and trying to change the world in a way so that soldiers aren't used as disposable tools but fighting because they believe in what they're fighting for is behind a lot of the game's conflicts.
- She has no idea about Snake's fate
- Sniper Wolf's hanky
- Snake using the ketchup to make it look like he's bleeding
- The guard that Snake chokes out is the same guard that Meryl beat up and stole his clothes from earlier in the game. His name's Johnny, he's kind of an incompetent cameo joke character
- Eyyy, Master Miller and Mei Ling with the rare appearance in the storyline.
- Naomi suddenly has family, Miller seems interested in this
- A Final Fantasy 7 style staircase run
- Matrix flip to dodge Hind machinegun bullets
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